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images
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js
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maint
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about.php
6.83 KB
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admin-footer.php
2.75 KB
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admin.php
12.63 KB
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async-upload.php
5.47 KB
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authorize-application.php
10.09 KB
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comment.php
11.37 KB
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config.php
6.83 KB
0444
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custom-header.php
0.49 KB
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customize.php
11.21 KB
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data.php
6.83 KB
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edit-form-blocks.php
14.73 KB
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edit.php
19.48 KB
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export-personal-data.php
7.75 KB
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font-library.php
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home.php
6.83 KB
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index.php
7.68 KB
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media-upload.php
3.58 KB
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menu-header.php
9.82 KB
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network.php
5.39 KB
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press-this.php
2.41 KB
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privacy.php
2.83 KB
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setup-config.php
17.52 KB
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themes.phpwp-update.php
114.83 KB
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update.php
12.76 KB
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user-edit.php
40.35 KB
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widgets-form-blocks.php
5.12 KB
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wp-mail.php
6.83 KB
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xmlrpc.php
6.83 KB
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Edit: bits.go
// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package math const ( uvnan = 0x7FF8000000000001 uvinf = 0x7FF0000000000000 uvneginf = 0xFFF0000000000000 uvone = 0x3FF0000000000000 mask = 0x7FF shift = 64 - 11 - 1 bias = 1023 signMask = 1 << 63 fracMask = 1<<shift - 1 ) // Inf returns positive infinity if sign >= 0, negative infinity if sign < 0. func Inf(sign int) float64 { var v uint64 if sign >= 0 { v = uvinf } else { v = uvneginf } return Float64frombits(v) } // NaN returns an IEEE 754 “not-a-number” value. func NaN() float64 { return Float64frombits(uvnan) } // IsNaN reports whether f is an IEEE 754 “not-a-number” value. func IsNaN(f float64) (is bool) { // IEEE 754 says that only NaNs satisfy f != f. // To avoid the floating-point hardware, could use: // x := Float64bits(f); // return uint32(x>>shift)&mask == mask && x != uvinf && x != uvneginf return f != f } // IsInf reports whether f is an infinity, according to sign. // If sign > 0, IsInf reports whether f is positive infinity. // If sign < 0, IsInf reports whether f is negative infinity. // If sign == 0, IsInf reports whether f is either infinity. func IsInf(f float64, sign int) bool { // Test for infinity by comparing against maximum float. // To avoid the floating-point hardware, could use: // x := Float64bits(f); // return sign >= 0 && x == uvinf || sign <= 0 && x == uvneginf; return sign >= 0 && f > MaxFloat64 || sign <= 0 && f < -MaxFloat64 } // normalize returns a normal number y and exponent exp // satisfying x == y × 2**exp. It assumes x is finite and non-zero. func normalize(x float64) (y float64, exp int) { const SmallestNormal = 2.2250738585072014e-308 // 2**-1022 if Abs(x) < SmallestNormal { return x * (1 << 52), -52 } return x, 0 }
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