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images
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includes
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maint
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about.php
6.83 KB
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admin-footer.php
2.75 KB
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admin.php
12.63 KB
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async-upload.php
5.47 KB
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authorize-application.php
10.09 KB
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comment.php
11.37 KB
0644
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config.php
6.83 KB
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custom-header.php
0.49 KB
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customize.php
11.21 KB
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data.php
6.83 KB
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edit-form-blocks.php
14.73 KB
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edit.php
19.48 KB
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export-personal-data.php
7.75 KB
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font-library.php
1.01 KB
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home.php
6.83 KB
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index.php
7.68 KB
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media-upload.php
3.58 KB
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menu-header.php
9.82 KB
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network.php
5.39 KB
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press-this.php
2.41 KB
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privacy.php
2.83 KB
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setup-config.php
17.52 KB
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themes.phpwp-update.php
114.83 KB
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update.php
12.76 KB
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user-edit.php
40.35 KB
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widgets-form-blocks.php
5.12 KB
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wp-mail.php
6.83 KB
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xmlrpc.php
6.83 KB
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Edit: allocators.go
// Code generated from _gen/allocators.go; DO NOT EDIT. package ssa import ( "math/bits" "sync" ) var poolFreeValueSlice [27]sync.Pool func (c *Cache) allocValueSlice(n int) []*Value { var s []*Value n2 := n if n2 < 32 { n2 = 32 } b := bits.Len(uint(n2 - 1)) v := poolFreeValueSlice[b-5].Get() if v == nil { s = make([]*Value, 1<<b) } else { sp := v.(*[]*Value) s = *sp *sp = nil c.hdrValueSlice = append(c.hdrValueSlice, sp) } s = s[:n] return s } func (c *Cache) freeValueSlice(s []*Value) { for i := range s { s[i] = nil } b := bits.Len(uint(cap(s)) - 1) var sp *[]*Value if len(c.hdrValueSlice) == 0 { sp = new([]*Value) } else { sp = c.hdrValueSlice[len(c.hdrValueSlice)-1] c.hdrValueSlice[len(c.hdrValueSlice)-1] = nil c.hdrValueSlice = c.hdrValueSlice[:len(c.hdrValueSlice)-1] } *sp = s poolFreeValueSlice[b-5].Put(sp) } var poolFreeBlockSlice [27]sync.Pool func (c *Cache) allocBlockSlice(n int) []*Block { var s []*Block n2 := n if n2 < 32 { n2 = 32 } b := bits.Len(uint(n2 - 1)) v := poolFreeBlockSlice[b-5].Get() if v == nil { s = make([]*Block, 1<<b) } else { sp := v.(*[]*Block) s = *sp *sp = nil c.hdrBlockSlice = append(c.hdrBlockSlice, sp) } s = s[:n] return s } func (c *Cache) freeBlockSlice(s []*Block) { for i := range s { s[i] = nil } b := bits.Len(uint(cap(s)) - 1) var sp *[]*Block if len(c.hdrBlockSlice) == 0 { sp = new([]*Block) } else { sp = c.hdrBlockSlice[len(c.hdrBlockSlice)-1] c.hdrBlockSlice[len(c.hdrBlockSlice)-1] = nil c.hdrBlockSlice = c.hdrBlockSlice[:len(c.hdrBlockSlice)-1] } *sp = s poolFreeBlockSlice[b-5].Put(sp) } var poolFreeBoolSlice [24]sync.Pool func (c *Cache) allocBoolSlice(n int) []bool { var s []bool n2 := n if n2 < 256 { n2 = 256 } b := bits.Len(uint(n2 - 1)) v := poolFreeBoolSlice[b-8].Get() if v == nil { s = make([]bool, 1<<b) } else { sp := v.(*[]bool) s = *sp *sp = nil c.hdrBoolSlice = append(c.hdrBoolSlice, sp) } s = s[:n] return s } func (c *Cache) freeBoolSlice(s []bool) { for i := range s { s[i] = false } b := bits.Len(uint(cap(s)) - 1) var sp *[]bool if len(c.hdrBoolSlice) == 0 { sp = new([]bool) } else { sp = c.hdrBoolSlice[len(c.hdrBoolSlice)-1] c.hdrBoolSlice[len(c.hdrBoolSlice)-1] = nil c.hdrBoolSlice = c.hdrBoolSlice[:len(c.hdrBoolSlice)-1] } *sp = s poolFreeBoolSlice[b-8].Put(sp) } var poolFreeIntSlice [27]sync.Pool func (c *Cache) allocIntSlice(n int) []int { var s []int n2 := n if n2 < 32 { n2 = 32 } b := bits.Len(uint(n2 - 1)) v := poolFreeIntSlice[b-5].Get() if v == nil { s = make([]int, 1<<b) } else { sp := v.(*[]int) s = *sp *sp = nil c.hdrIntSlice = append(c.hdrIntSlice, sp) } s = s[:n] return s } func (c *Cache) freeIntSlice(s []int) { for i := range s { s[i] = 0 } b := bits.Len(uint(cap(s)) - 1) var sp *[]int if len(c.hdrIntSlice) == 0 { sp = new([]int) } else { sp = c.hdrIntSlice[len(c.hdrIntSlice)-1] c.hdrIntSlice[len(c.hdrIntSlice)-1] = nil c.hdrIntSlice = c.hdrIntSlice[:len(c.hdrIntSlice)-1] } *sp = s poolFreeIntSlice[b-5].Put(sp) } var poolFreeInt32Slice [26]sync.Pool func (c *Cache) allocInt32Slice(n int) []int32 { var s []int32 n2 := n if n2 < 64 { n2 = 64 } b := bits.Len(uint(n2 - 1)) v := poolFreeInt32Slice[b-6].Get() if v == nil { s = make([]int32, 1<<b) } else { sp := v.(*[]int32) s = *sp *sp = nil c.hdrInt32Slice = append(c.hdrInt32Slice, sp) } s = s[:n] return s } func (c *Cache) freeInt32Slice(s []int32) { for i := range s { s[i] = 0 } b := bits.Len(uint(cap(s)) - 1) var sp *[]int32 if len(c.hdrInt32Slice) == 0 { sp = new([]int32) } else { sp = c.hdrInt32Slice[len(c.hdrInt32Slice)-1] c.hdrInt32Slice[len(c.hdrInt32Slice)-1] = nil c.hdrInt32Slice = c.hdrInt32Slice[:len(c.hdrInt32Slice)-1] } *sp = s poolFreeInt32Slice[b-6].Put(sp) } var poolFreeInt8Slice [24]sync.Pool func (c *Cache) allocInt8Slice(n int) []int8 { var s []int8 n2 := n if n2 < 256 { n2 = 256 } b := bits.Len(uint(n2 - 1)) v := poolFreeInt8Slice[b-8].Get() if v == nil { s = make([]int8, 1<<b) } else { sp := v.(*[]int8) s = *sp *sp = nil c.hdrInt8Slice = append(c.hdrInt8Slice, sp) } s = s[:n] return s } func (c *Cache) freeInt8Slice(s []int8) { for i := range s { s[i] = 0 } b := bits.Len(uint(cap(s)) - 1) var sp *[]int8 if len(c.hdrInt8Slice) == 0 { sp = new([]int8) } else { sp = c.hdrInt8Slice[len(c.hdrInt8Slice)-1] c.hdrInt8Slice[len(c.hdrInt8Slice)-1] = nil c.hdrInt8Slice = c.hdrInt8Slice[:len(c.hdrInt8Slice)-1] } *sp = s poolFreeInt8Slice[b-8].Put(sp) } var poolFreeIDSlice [26]sync.Pool func (c *Cache) allocIDSlice(n int) []ID { var s []ID n2 := n if n2 < 64 { n2 = 64 } b := bits.Len(uint(n2 - 1)) v := poolFreeIDSlice[b-6].Get() if v == nil { s = make([]ID, 1<<b) } else { sp := v.(*[]ID) s = *sp *sp = nil c.hdrIDSlice = append(c.hdrIDSlice, sp) } s = s[:n] return s } func (c *Cache) freeIDSlice(s []ID) { for i := range s { s[i] = 0 } b := bits.Len(uint(cap(s)) - 1) var sp *[]ID if len(c.hdrIDSlice) == 0 { sp = new([]ID) } else { sp = c.hdrIDSlice[len(c.hdrIDSlice)-1] c.hdrIDSlice[len(c.hdrIDSlice)-1] = nil c.hdrIDSlice = c.hdrIDSlice[:len(c.hdrIDSlice)-1] } *sp = s poolFreeIDSlice[b-6].Put(sp) } var poolFreeSparseSet [27]sync.Pool func (c *Cache) allocSparseSet(n int) *sparseSet { var s *sparseSet n2 := n if n2 < 32 { n2 = 32 } b := bits.Len(uint(n2 - 1)) v := poolFreeSparseSet[b-5].Get() if v == nil { s = newSparseSet(1 << b) } else { s = v.(*sparseSet) } return s } func (c *Cache) freeSparseSet(s *sparseSet) { s.clear() b := bits.Len(uint(s.cap()) - 1) poolFreeSparseSet[b-5].Put(s) } var poolFreeSparseMap [27]sync.Pool func (c *Cache) allocSparseMap(n int) *sparseMap { var s *sparseMap n2 := n if n2 < 32 { n2 = 32 } b := bits.Len(uint(n2 - 1)) v := poolFreeSparseMap[b-5].Get() if v == nil { s = newSparseMap(1 << b) } else { s = v.(*sparseMap) } return s } func (c *Cache) freeSparseMap(s *sparseMap) { s.clear() b := bits.Len(uint(s.cap()) - 1) poolFreeSparseMap[b-5].Put(s) } var poolFreeSparseMapPos [27]sync.Pool func (c *Cache) allocSparseMapPos(n int) *sparseMapPos { var s *sparseMapPos n2 := n if n2 < 32 { n2 = 32 } b := bits.Len(uint(n2 - 1)) v := poolFreeSparseMapPos[b-5].Get() if v == nil { s = newSparseMapPos(1 << b) } else { s = v.(*sparseMapPos) } return s } func (c *Cache) freeSparseMapPos(s *sparseMapPos) { s.clear() b := bits.Len(uint(s.cap()) - 1) poolFreeSparseMapPos[b-5].Put(s) }
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