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Edit: cogl-error.h
/* * Cogl * * A Low Level GPU Graphics and Utilities API * * Copyright (C) 2012 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION) #error "Only <cogl/cogl.h> can be included directly." #endif #ifndef __COGL_ERROR_H__ #define __COGL_ERROR_H__ #include "cogl-types.h" COGL_BEGIN_DECLS /** * SECTION:cogl-error * @short_description: A way for Cogl to throw exceptions * * As a general rule Cogl shields non-recoverable errors from * developers, such as most heap allocation failures (unless for * exceptionally large resources which we might reasonably expect to * fail) and this reduces the burden on developers. * * There are some Cogl apis though that can fail for exceptional * reasons that can also potentially be recovered from at runtime * and for these apis we use a standard convention for reporting * runtime recoverable errors. * * As an example if we look at the cogl_context_new() api which * takes an error argument: * |[ * CoglContext * * cogl_context_new (CoglDisplay *display, CoglError **error); * ]| * * A caller interested in catching any runtime error when creating a * new #CoglContext would pass the address of a #CoglError pointer * that has first been initialized to %NULL as follows: * * |[ * CoglError *error = NULL; * CoglContext *context; * * context = cogl_context_new (NULL, &error); * ]| * * The return status should usually be enough to determine if there * was an error set (in this example we can check if context == %NULL) * but if it's not possible to tell from the function's return status * you can instead look directly at the error pointer which you * initialized to %NULL. In this example we now check the error, * report any error to the user, free the error and then simply * abort without attempting to recover. * * |[ * if (context == NULL) * { * fprintf (stderr, "Failed to create a Cogl context: %s\n", * error->message); * cogl_error_free (error); * abort (); * } * ]| * * All Cogl APIs that accept an error argument can also be passed a * %NULL pointer. In this case if an exceptional error condition is hit * then Cogl will simply log the error message and abort the * application. This can be compared to language execeptions where the * developer has not attempted to catch the exception. This means the * above example is essentially redundant because it's what Cogl would * have done automatically and so, similarly, if your application has * no way to recover from a particular error you might just as well * pass a %NULL #CoglError pointer to save a bit of typing. * * <note>If you are used to using the GLib API you will probably * recognize that #CoglError is just like a #GError. In fact if Cogl * has been built with --enable-glib then it is safe to cast a * #CoglError to a #GError.</note> * * <note>An important detail to be aware of if you are used to using * GLib's GError API is that Cogl deviates from the GLib GError * conventions in one noteable way which is that a %NULL error pointer * does not mean you want to ignore the details of an error, it means * you are not trying to catch any exceptional errors the function might * throw which will result in the program aborting with a log message * if an error is thrown.</note> */ #define CoglError GError /** * cogl_error_free: * @error: A #CoglError thrown by the Cogl api * * Frees a #CoglError and associated resources. */ void cogl_error_free (CoglError *error); /** * cogl_error_copy: * @error: A #CoglError thrown by the Cogl api * * Makes a copy of @error which can later be freed using * cogl_error_free(). * * Return value: A newly allocated #CoglError initialized to match the * contents of @error. */ CoglError * cogl_error_copy (CoglError *error); /** * cogl_error_matches: * @error: A #CoglError thrown by the Cogl api or %NULL * @domain: The error domain * @code: The error code * * Returns %TRUE if error matches @domain and @code, %FALSE otherwise. * In particular, when error is %NULL, FALSE will be returned. * * Return value: whether the @error corresponds to the given @domain * and @code. */ CoglBool cogl_error_matches (CoglError *error, uint32_t domain, int code); /** * COGL_GLIB_ERROR: * @COGL_ERROR: A #CoglError thrown by the Cogl api or %NULL * * Simply casts a #CoglError to a #CoglError * * If Cogl is built with GLib support then it can safely be assumed * that a CoglError is a GError and can be used directly with the * GError api. */ #define COGL_GLIB_ERROR(COGL_ERROR) ((CoglError *)COGL_ERROR) COGL_END_DECLS #endif /* __COGL_ERROR_H__ */
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