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Edit: clutter-deform-effect.h
/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2010 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see <http://www.gnu.org/licenses/>. * * Author: * Emmanuele Bassi <ebassi@linux.intel.com> */ #ifndef __CLUTTER_DEFORM_EFFECT_H__ #define __CLUTTER_DEFORM_EFFECT_H__ #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #error "Only <clutter/clutter.h> can be included directly." #endif #include <cogl/cogl.h> #include <clutter/clutter-offscreen-effect.h> G_BEGIN_DECLS #define CLUTTER_TYPE_DEFORM_EFFECT (clutter_deform_effect_get_type ()) #define CLUTTER_DEFORM_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_DEFORM_EFFECT, ClutterDeformEffect)) #define CLUTTER_IS_DEFORM_EFFECT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_DEFORM_EFFECT)) #define CLUTTER_DEFORM_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_DEFORM_EFFECT, ClutterDeformEffectClass)) #define CLUTTER_IS_DEFORM_EFFECT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_DEFORM_EFFECT)) #define CLUTTER_DEFORM_EFFECT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_DEFORM_EFFECT, ClutterDeformEffectClass)) typedef struct _ClutterDeformEffect ClutterDeformEffect; typedef struct _ClutterDeformEffectPrivate ClutterDeformEffectPrivate; typedef struct _ClutterDeformEffectClass ClutterDeformEffectClass; /** * ClutterDeformEffect: * * The #ClutterDeformEffect structure contains * only private data and should be accessed using the provided API * * Since: 1.4 */ struct _ClutterDeformEffect { /*< private >*/ ClutterOffscreenEffect parent_instance; ClutterDeformEffectPrivate *priv; }; /** * ClutterDeformEffectClass: * @deform_vertex: virtual function; sub-classes should override this * function to compute the deformation of each vertex * * The #ClutterDeformEffectClass structure contains * only private data * * Since: 1.4 */ struct _ClutterDeformEffectClass { /*< private >*/ ClutterOffscreenEffectClass parent_class; /*< public >*/ void (* deform_vertex) (ClutterDeformEffect *effect, gfloat width, gfloat height, CoglTextureVertex *vertex); /*< private >*/ void (*_clutter_deform1) (void); void (*_clutter_deform2) (void); void (*_clutter_deform3) (void); void (*_clutter_deform4) (void); void (*_clutter_deform5) (void); void (*_clutter_deform6) (void); void (*_clutter_deform7) (void); }; CLUTTER_AVAILABLE_IN_1_4 GType clutter_deform_effect_get_type (void) G_GNUC_CONST; CLUTTER_AVAILABLE_IN_1_4 void clutter_deform_effect_set_back_material (ClutterDeformEffect *effect, CoglHandle material); CLUTTER_AVAILABLE_IN_1_4 CoglHandle clutter_deform_effect_get_back_material (ClutterDeformEffect *effect); CLUTTER_AVAILABLE_IN_1_4 void clutter_deform_effect_set_n_tiles (ClutterDeformEffect *effect, guint x_tiles, guint y_tiles); CLUTTER_AVAILABLE_IN_1_4 void clutter_deform_effect_get_n_tiles (ClutterDeformEffect *effect, guint *x_tiles, guint *y_tiles); CLUTTER_AVAILABLE_IN_1_4 void clutter_deform_effect_invalidate (ClutterDeformEffect *effect); G_END_DECLS #endif /* __CLUTTER_DEFORM_EFFECT_H__ */
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